Friday, September 28, 2012

Android 3 SDK Programming For Dummies

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http://media.wiley.com/product_data/coverImage300/51/11180082/1118008251.jpg 
 
Fast is good, and this book gets you up to speed with Android 'X' programming quickly and efficiently without wasting readers' time explaining concepts that they are already familiar with. Android SDK Programming For Dummies provides the perfect solution for readers who already know how to program and just want to know about programming in the Android environment and the ins and outs of the latest Android SDK. Readers who are already familiar with object-oriented programming and syntax will find that Android SDK 'X' Programming For Dummies provides more of what they're looking for and less of what they already understand. The book begins by demonstrating a fully functional application that demonstrates a wide variety of Android features, including user interface design, application management, data and content management, incorporating external services, and interacting with hardware, the operating system, and networking. The book then goes through the process of building the application, creating the emulator, and running the application. The sample application demonstrates Android programming best practices, as developed by a professor with years of experience helping students with programs and anticipating pitfalls.
The book then organizes the many packages of the Android SDK by functionality and tells the reader about which standards and features are appropriate for each level of Android SDK (because sometimes programmers want their applications to be written for an older Android version that may be in more widespread usage).
New features of the latest Android SDK are explained fully with many programming examples and snippets that demonstrate how to effectively incorporate the features into new or existing applications.
All programming examples, including the sample application, are available for download from the book's website.
Series features — Like all For Dummies books, this book will be written in clear, plain English explanations and careful organization that make For Dummies the easiest way for experienced programmers to get up to speed quickly


Synopses & Reviews

Publisher Comments:

Synopsis:

Get in on the Android action! Learn to build exciting, engaging, high-quality appsReady to start building cool apps for Android devices? If you have a good understanding of Java and a bit of experience with Eclipse, this book gives you just what you need to start creating apps that Android users will love. Learn the fine points of Android app design, how to build what users want, and how to test and market your app.
  • Getting started — explore the unique needs and capabilities of mobile apps, the Eclipse IDE, and the Android Application Model
  • The app core — choose the right SDK level, examine user components, and use object-oriented techniques to design and build the core of your app
  • Essential qualities — learn how to make your app fast, responsive, and secure
  • Add bells and whistles — include advanced capabilities such as integrated web and location services, audio and video, and sensors
  • Finishing touches — perform unit testing, optimize performance, and get your app to market
Open the book and find:
  • What a mobile app should contain
  • The relationship between XML layout files and Android classes
  • Tips for making buttons behave
  • Help identifying app insecurities
  • Ways to incorporate e-mail and SMS into your app
  • Advice on capturing audio, video, and images
  • How to optimize your app's performance
  • Ten top developer resources
Visit the companion website at www.dummies.com/go/android3sdkprogramming to find source code, updates, and other features you can use in your programming efforts.
Learn to:
  • Build an app for the Android OS, following step-by-step directions
  • Design interfaces, manage applications, and use external services
  • Choose the appropriate Android version for your application
  • Work with the newest SDK features

Synopsis:

Get quickly up to speed with the latest Android SDKAimed at object oriented programmers, this straightforward-but-fun book serves as the most efficient way to understand Android, update an existing Android application, port a mobile application from another environment, or simply learn the ins and outs of the latest Android SDK. Packed with all the code and modules featured throughout, this guide also includes tutorials, tests, and project ideas.
The authors forego the unnecessary repetition of material you already know and instead cut straight to the essentials such as interacting with hardware, getting familiar with the operating system, and networking. You'll walk through the process of designing, building, running, and debugging the application while you also learn Android best practices.
  • Demonstrates a wide variety of Android features, including user interface design, application management, data and content management, and incorporating external services
  • Organizes the many packages of the Android SDK by functionality and details which standards and features are appropriate for each level of the Android SDK
  • Explains the new features of the latest Android SDK with examples and snippets that demonstrate how to effectively incorporate the features into new or existing applications
  • Features all programming examples, including the sample application, on the companion web site
Android 3 SDK Programming For Dummies is written in clear, plain English to help you quickly understand and program the latest Android SDK.

About the Author

Rajiv Ramnath, PhD, is Director of Practice at the Collaborative for Enterprise Transformation and Innovation and Associate Director for the Institute of Sensing Systems at The Ohio State University. He teaches software engineering at OSU and assists with interdisciplinary curriculum development.Roger Crawfis and Paolo Sivilotti are also professors in the computer science department at The Ohio State University.

Table of Contents

Introduction 1Part I: Getting the Android SDK to Work 7
Chapter 1: Taking a Quick Look at Mobile Applications on Android 9
Chapter 2: Setting Up an Android Development Environment 27
Chapter 3: Making Apps Using the Android SDK 43
Part II: Building the Core of an Android Application 101
Chapter 4: Determining the Appropriate SDK for Your Application 103
Chapter 5: Designing a User-Friendly Application 115
Chapter 6: Enhancing Your Layout with Widgets, Styles, and Themes 157
Chapter 7: Designing Your Application’s Logic and Data 183
Part III: Making Your Applications Fit for the Enterprise 209
Chapter 8: Making Your Application Fast and Responsive 211
Chapter 9: Making Your Application Safe and Secure 227
Part IV: Enhancing the Capabilities of Your Android Application 241
Chapter 10: Channeling the Outside World through Your Android Device 243
Chapter 11: Harnessing the Capabilities of Your Android Device 267
Part V: Effectively Developing, Testing, and Publishing Apps 297
Chapter 12: Effectively Using Your Integrated Development Environment 299
Chapter 13: Selling Your Application on the Market 321
Part VI: The Part of Tens 343
Chapter 14: The Ten Best Developer Resources for Android 345
Chapter 15: The Ten Most Illustrative Applications for Android 355
Index 371

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3 comments to “Android 3 SDK Programming For Dummies”

  • December 18, 2012 at 5:06 PM
    Unknown says:

    Android is known as a software stack for mobile devices that includes an operating system, middleware and key applications. Android Programming Book offers the tools and APIs necessary to begin developing applications on the Android platform using the Java programming language.

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